Your name is your own
Every player now has an Agent ID — a name plus a tag, like
Viper#4417 — and nobody else can take the name you picked.
Names used to collide. Two players could both be Viper, and everything that identified a player by name — the scoreboard, the kill feed, a report — had no way to tell them apart. Names are now claimed first come, first served, and the tag after the hash keeps yours distinct even when someone else picks the same word.
Your login no longer travels with you. The identifier your account authenticates with is no longer sent to other players, shown on your ID card, or attached to a bug report. What other people see is your Agent ID, which is safe to share; what signs you in stays on your machine.
Also in this update
- Team colours are yours to pick. Choose the friendly and enemy colours in Settings, and set how solid your reticle is.
- Weapons go by their own names in the kill feed, the after-action report and the Barracks, instead of an internal label.
- The Barracks follows your interface colour along with the rest of the menus.
- Alerts and warnings no longer look identical. A warning you can act on and a message that is only telling you something now read differently at a glance.